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KAROUS - English Translation Project for Sega Dreamcast

Autor - Rolly → Romhacking SEGA Dreamcast NAOMI
Karous VMU icon For best resolution play game on TV and choose in Option - TATE MODE ^^

Karous (カラス) is a vertically scrolling dark shoot-'em-up with RPG elements, developed and published by Milestone Inc. It was originally released on November 15, 2006 for the Sega NAOMI GD-ROM arcade platform, and was ported to the Sega Dreamcast. Upon its Japan-only launch on March 8, 2007. Karous became the last game to be officially released on the Dreamcast.

We already translated all stuff from the game. Menus, descriptions, VMU screens, gameplay graphics, dialogs, opening & ending and icons. In project I add also some graphics fixes. Like bigger fonts, bigger items icons, some smaller corrects and extras/easter eggs. This version is much "upgraded" than official English translation (Nintendo Wii port).

Patched files works on real SEGA hardware, ODE (GDEMU) and emulators like Redream, NullDC, Demul, Makaron or Reicast etc. For free, without external patcher - just use a simple LazyBoot tool (ready to download) and overwrite your files.

Project Donation

If you like this project, consider supporting us:

Localization Team

• Rolly - Project head, translation, implementation, hack, GFX

• RafaGam - advanced translation, playtester

Download Links

* PATCH INSTRUCTION IS AVAILABLE IN README.TXT FILE.

Changelog

15.05.2020 OST RMX
Custom Soundtrack is now available to download!

9.06.2019 Changes in ver. 1.0 (published)
- Fixed slowdowns on SEGA Dreamcast console (thx videojet for tests)
- 60HZ fix for PAL consoles

Changes in ver. 0.99:
- improved icon on the VMU LCD
- all dialogs translated
- translated intro (missing on eng. Wii port)
- the end of the game has been translated (missing on Wii)
- translated 256 "short titles" available at the start of the game in the upper right corner (not available on Wii)
- translated menu, descriptions
- fixed & translated "EYECATCH" ie pictures between the stages, additionally corrected white lines (not on Wii)
- enlarged dialogue font
- translated items icons (not available on Wii)
- improved subtitles on the tutorial
- improved boss textures (not available on Wii)
- translated texts on ships, bosses (not available on Wii)
- translated graphics ads, banners at the stages of the game (not on Wii)
- CG arts added to the end of the game and tutorial
- Easter eggs were added at various stages of the game ^^

Karous English Translation Screenshot 1 Karous English Translation Screenshot 2 Karous English Translation Screenshot 3 Karous English Translation Screenshot 4

Known Bugs

In org. game Milestone put a strange error with the score saving. Best score results do not load correctly. If you know how fix this programmers bug - let me know!

Kontakt

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• E-mail: rolly(@)sega.c0.pl