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RUN=DIM as BLack Soul - English Translation for Sega
Dreamcast
Support our next translation project (as well
as our previous work). We started with a
translation from Japanese to English this nice
mecha turn-based strategy RPG for SEGA Dreamcast
: RUN=DIM as Black Soul (ランディム アズ ブラックソウル), made
by Idea Factory & Yuki. It will be a must-play
for fans of series such as Front Mission,
Rayblade or Super Robot Wars.
** Project Donation :
https://www.paypal.com/donate
If you have
a problem with
PayPal / CreditCard,
use
at alternative link :
www.paypal.me/segasky
Who support us? : Jessie
Wilson, Zach Catel, Krootox1986, Impacto,
Wilko Bartels, Justin Coburn, SyDo. Thanks guys!
Localization Team :
Rolly -
project head, translation, implementation, hack,
graphics, sound
RafaMGam - lead
translator, playtester
esperknight - romhacker
& text implementation specialist
Download links :
Patch Files (GDI) + Readme :
Download Link
| CDI Image (Thanks to Derek)
:
Click here
Universal Dreamcast Patcher by Derek Pascarella:
Link | Useful
Tools :
Download Link Web :
www.tv-tokyo.co.jp/run/game.html
Promotion Music Clip :「Heaven Knows」by Nana Mizuki
:
Click here
Run=Dim News | 27.10.2022
The patch has been
released! From now on, you can play and
experience this hard & challenging tactical
title! It has been tested to work on
emulators, ODE and real SEGA Dreamcast hardware.
Read the README file, to find some useful tips
and tricks!
Run=Dim News | 16.10.2022
Beta testing has been completed. Bug fixes and
typos corrected. The patch will be released
on October 27 this year - it will be available
on the project website and RHDN! Get ready for
one of the toughest SEGA Dreamcast console
games!
Run=Dim News | 30.04.2022 -
We got it!
At last! I know a lot of DC fans have been
waiting longingly for this news. The work on
translating my next project is over! RUN=DIM as
Black Soul for the SEGA Dreamcast console enters
the beta testing phase! Thanks to esperknight,
the long dialogues and problematic MAIN.KSF file
finally work! I even picked up some graphics.
Now I'm playing, correcting typos, and soon the
Japanese-to-English patch for this
mecha-turn-based strategy will be ready for
download. Keep fingers crossed!l
New video on :
https://youtu.be/5zEC4gFa_4A
Run=Dim News | 17.10.2021 - Return to after break.
I apologize to everyone
for the long lack of news about the RUN=DIM
project. The reason was the renovation of the
new house and the damage of the private laptop.
I am already returning to work on the
translation for a few days. The translation has
not been abadoned, and we are slowly approaching
the end - currently we fight with the MAIN.KSF file, which
displays windows in the dispatch menu, causes the
most problems. More news coming soon!
Run=Dim News | 25.05.2021 - Final turn?
We are slowly approaching the end of the
translation of the RUN=DIM project. Esperknight
fights against pointers and ram by extending the
limit of texts in dialogues. Hope the final beta tests
and bug fixes will start in end of June.
Run=Dim News | 7.04.2021 - New system & menu video!
Here is! Another update! I have prepared a
new video showing the completely translated game
system, all menus, gfx fixes and contracted
missions in action. The video is waiting for you
at YT link:
youtube.com/watch?v=cwZzmPDtLiM
Update in numbers. Graphics: 100%
translated / 100% converted Videos: 100%
translated / 100% converted Script: 100%
translated / ~ 20% converted Items, System,
Menus, Stats: 100% translated / 100% converted
Run=Dim News |
20.03.2021 - Game script = done!
Dear fans, Good news. RafaMGam has
translated the entire script available in the
game from Japanese! Now it's time to convert
the rest of the graphics, movies and painstaking
implementation of the tests. We also managed to
test the game system - everything works fine.
Keep your fingers crossed for further work.
Update in numbers. Graphics: 100%
translated / 100% converted Videos: 100%
translated / 0% converted Script: 100%
translated / ~ 10% converted
Run=Dim News |
4.03.2021 - A knight on the horizon!
Esperknight joined the our team once
again. He is
a specialist in romhacking and Atlas text
implementation known e.g. from the Napple Tale, Shikigami no Shiro,
Yarudora and Blue Submarine no.6 projects. Thanks to him,
we hope the works moved forward
strongly and manual changes will be automated.
Thank you!
Run=Dim News |
11.02.2021 - The first
test
Here is! The first test and beta video
of the start of the Japanese to English
translation of RUN = DIM as Black Soul running
on a real SEGA Dreamcast console.
The video is available on my YT channel
at the link :
https://youtu.be/BOSgRiijbnw
How is the work progressing? English
font work ^^ I found and hacked all graphics
containing Japanese text. The next step is to
find all dialogues, descriptions etc. which
RafaMGam will translate carefully and slowly.
Finally, there are videos of the character's Bio
and the biggest 1ST_READ.BIN file waiting for
us.
Run=Dim News |
27.01.2021 - Project Website
The project page has been launched. There you
will find updates on the progress of the
translation and other important information.
Videos will also appear on my
YouTube channel.
Our previous projects such as Karous, L.O.L Lack
of Love, The Lost Golem and finally Blue
Submarine no.6 ~ Time & Tide ~ are still very
popular among SEGA Dreamcast fans, so I hope that you will like this project and the
game itself. All our works is on :
sega.c0.pl/romhacking_mods_translation.html
Spread the news :
twitter.com/SEGA_SKY/
or
dreamcast-talk.com/forum/
The status huh? In the first phase, I focused on
hacking non-standard PVR graphics and viewing
the structure of all files on the GD-ROM, and
exporting all Japanese texts available in the
game.
Contact,
info, links
* SEGA-SKY Portal : http://sega.c0.pl or
@ kontakt(at)sega.c0.pl * Youtube : www.youtube.com/c/SEGASKYPortal * Twitter : twitter.com/SEGA_SKY
* Discord (Do you want help me, PM, talk about project
or what's next?) : discord.com/invite/JvzZSsT
* Back to
All Projects :
sega.c0.pl/romhacking_mods_translation.html
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